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Radious total war mod
Radious total war mod












radious total war mod

When I was younger, I used to believe that a game was complete when it came out of the box. Then one day I stumbled onto the mod scene for Total War: Medieval II and ever since then what was once sacred has become profane. One of my personal favourites in the series is Total War: Attila, and it’s great to see how its mod scene has fermented in the years since release. As such, it makes sense to step back from the hustle-and-bustle of Creative Assembly’s newest release and take a look instead at what’s available for the studio’s other mainline historical strategy games. Apologies for the block of text and typos, I typed this on my phone.A game’s mod scene is like a fine wine: it becomes ever more refined with age.

radious total war mod

I think the golden mod would be one with DeI, in battle mechanics, where you can make entire stacks rout, and their variety of troops, and then making it so you have you train aux troops over roman legionaries in areas that aren't Rome-culture maxed, with radious' ease in making money, troops, and upgraded town parts. I personally like Radious more, but it still has its problems. Either way, that's my take on the two mods, and the only way you know what you like is by playing both of them.

radious total war mod

Note: this is why I despise spear infantry: they NEVER break. I've flanked, gotten behind, and cavalry charged stacks of medium tier enemy troops, and they refuse to break until there's only like 5 troops left. However, it's cons are that the battles have less to do with tactics, and more to do with brute strength. I find radious extremely easy, yet fun to play: it's pros are you can have massive 40 vs 40 stack battles, or go "fuck you" and send 40 units to kill an army of like 4 leves. In a campaign I started last night with radious, I have like 30000 gold just sitting in the bank, and 4 full stack armies and 1 full stack navy. Early buildings are cheap, and troops and money flow really easily. Radious on the other hand, is the exact opposite. I'm sure if you're willing to spend 50 turns spannin "Next turn" early on, the late game may be fun, but I'm playing to take over the world, not spend 5 turns amassing enough gold to turn a level 1 port into a level 2 fishery. AI, a faction with like 1 settlement'll have a full stack army and a half full stack army + their garrison and be just fine. Mix that with the fact that the AI is well. Not to mention sieging a town, even a non-capital is impossible, since in DeI, each siege takes at least 12 turns, and each town, even non capitals have like 20 garrison units just begging you to fight them. Sure, the individual units/ battles for DeI look cool, but it takes almost the entirety of your economy to build a single building, and having even a single full stack army early in the game makes your income drop to like, 400 gold a turn. I've played both, and I may be in the minority, but I couldn't stand DeI, and I tried the campaign multiple times.














Radious total war mod